Mobility is king, please rework these classes
# 1

Sura 

Commentary: Sura or Awakening Ninja which should have one of the best mobility rotation falls short when it comes into field mobility. Both Twin Fang and Blinding Slash are short ranged and slow which can't be considered as good mobility leaving him only with Shadow Break. To compensate movement from these skills he needs to use evasion in between just to reposition after engaging with Shadow Break that results into a drawback when it comes with evading high damage skills. Meanwhile Shadow Cloak is not a good mean for escape and engage due to unreliable super armor.

 

By adding an additional usage for Shadow Break, and flow for Shadow Cloak which changes the skill action that grants escapability in exchange for invisibility this should improve his playstyle of repositioning while also capable of going in and out of the battefield.

 

*Shadow Break: (rework)

- Charges: 2

- Stun on 1st hit, knock-up on 2nd hit (2nd hit should be the last hit).

 

*Shadow Cloak: (new skill flow)

- flow Flashing Light: Change skill action when activated (Perform a quick backward dash and deal damage as the sword reenters sheath)

                                   Instant activation available

                                   Super Armor, damage reduction, cannot be grabbed during the skill. 

                                   Cooldown -3 sec upon skill use.

 

 

Warlord

Commentary: Warlord or Awakening Musa which should be one of the high mobility characters in game falls short in both Arena and field. Due his lack of mobility he is forced to just wait and counter. After exchanging blows with its opponent, times when he runs out of MP is high. Thus, in times where he needs to escape or either chasing his target he has no choice but to simply walk.  

 

Adding an additional attack to Backdraft would boost his chasing capabilies, while adding a flow for Immolation which grants movement will improve his repositioning which is a great aspect when it comes to fighting bosses and mass PVP. 

*Backdraft (reduce MP cost, additional attack)

* MP cost: 0

* Hold the skill button to use 20 MP for an additional attack

* Super Armor during additional attack 

* Daze on additional attack hits

 

*Immolation (new skill flow: mobility rework)

- flow Chase: Change to jump attack before attacking

                      Knockdown on hit

                      Can be chained with normal running. 

 

 

Blademaster

Commentary: While mobility is king, damage should also be present. This class is all movement and no damage. Increased skill damage during Resonant Blade should be enough for him to be viable in Arena, Field, and LOML Black Shrines.

*Resonant Blade: Skill damage +15% during Resonant Blade for 10 sec. 

2024-07-27 23:30
Asia
Zai
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