Buff Archmage
# 1
This class need a rework on her passive.
I said that because it's really hard to keep the dual rune fire and ice together and active because if we click the wrong skill the passive dual rune is gone. I suggest to add something that can help the Archmage to stay in dual rune state a little longer.

-What we want to add in the passive is
"After trigger the passive dual rune fire and ice, We can stay in this state for 15secondes. on this state, we can use any skill that can auto can random skill fire or ice skill it's doesn't matter.

The second point is Archmage lack so much on super armor skill because only 6 skills have super armor. so i suggest to add one more super armor on the first or the second skill in her kit unless give a full super armor on her teleportation skill.

With this suggestion, i think the class will be more handy and more easier to play.
Thanks!!!
2024-06-06 05:35
Europe
Steinsgz
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