It is perfectly sensable to be attracked to the Korean version, that has had I belive well over a year more time in development that our Global version. Complex/intraquitre systems cannot be given to the player all at once. Some gamers are cool with that, some quit after the first time pulling up the crafting guide. They are rolling out each update, enchanced systems so we build knowledge over each one without feeling overwhelmed. We are getting characters and progression at a more rapid pace than Korea got. In many ways, thankfully to their prior relased date and their feedback and testing, we get a better overall experience through the world and it's content, less bugs and fine tuning.