Fletcher damage and mobility suggestion
# 1

Passive: *PvP damage dealt +5% for 20 sec. change into PvP damage dealt +15% for 15 sec.

               From 5% to 15%. (reason: His overall DPS is very low compared to Huntress, Fletcher only deals half of Huntress's overall damage.)

               From 20 sec. to 15 sec. (reason: Inorder to improve Fletcher's strategic approach when dealing damage.)

 

Volley of Reckoning: Remaining cooldown of Deadshot -1 sec on hit, change into Remaining cooldown of Light Beam -1.5 sec on hit. (reason: To improve his mobility in Great Desert or Black Sun and be able to catch or run away from meta classes.)

 

Light Beam: *Increase movement distance by 15%. (reason: To further improve his mobility in Great Desert or Black Sun)

 

Bullseye: *Increase base damage by 30%. (reason: Fletcher is losing during Super Armor trading)

 

Deadshot: *Increase the backward movement distance after the last hit. (reason: to To further improve his mobility in Great Desert or Black Sun)

2022-08-20 05:35
Asia
Klaimour
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