After the recent changes (Manufacture),
the deployment of camp workers needed to be re-set to maximize their contribution.
This is where we live.
Long-term placement of Camp Workers | Short-term placement of Camp Workers | ||||||
Location | # | main characteristic | working use | Location | # | main characteristic | working use |
Alchemy Lab | 8 | Lv 410 Dexterity | permanent | Merchantry | 4 | not decisive | 20-30 min per day |
Dye Workshop | 5 | Lv 410 Dexterity | permanent | Great Ocean | 7 | not decisive | 1-2 hours per week |
Farm (Greenhouse) | 6 | Lv 410 Vitality | permanent | Camp (Fish, Log, Mine) | 0 | not decisive | |
Node Management | 21 | Lv 410 Vitality | permanent | Home (Camp) | # only the unplaced Camp Workers |
Alchemy Lab - 8 Camp Workers
Most common production | ||
X-Large Stamina Potion | Cron Stone | Jumbo HP Potion |
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Dye Workshop - 5 Camp Workers
Most common production | ||
Armor Outfit Chest | Encarotia's Outfit Shop | Artisan's Skein |
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Tailor - Armor Outfit = |
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Farm (Greenhouse) - 6 Camp Workers
Cultivation of plants as required | |||||
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Wheat | Corn | Pepper | Garlic | Onion | Mushroom |
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Lettuce | Carrot | Cinnamon | Hot Pepper | Strawberry | Rice |
Farm (Greenhouse) - 6 Camp Workers
Node Management - 21 Camp Wokers
4 places that are marked with a ban sign 🚫 are superfluous to occupy.
Production from the materials obtained is not profitable. In addition, you no longer have Camp Workers.
Node Management - Materials | ||||||
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Tree Sap |
Terra Powder |
Rift Powder |
Temporal Powder |
Shadowveil Powder |
Blaze Powder |
Insectivorous Plant Powder |
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Rugged Boulder | Log | Wild Grass |
Some materials can only be obtained by "own" activity
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Breath of Life |
Wild Grass |
Log |
Rugged Boulder |
Breath of Creation |
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Glowing Root |
Florin Hoe | Trent Axe | Omar Pickaxe | Belucci Ruby |
Forage Blue Glowing Flowers Kamasylvia territories |
Tools from Orzeca's Treasure Obtain as quickly as possible! |
Various Tools Various territories |
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Log -> Southwest Calpheon Lale Kaia
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Orzeca's Treasure <<< | | >>>
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<- Mine North Mediah Kamasylve Temple
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Wava of the Forest |
Cerantia's Powder |
An excellent place to get the materials you need is the Market.
Frequent visits and a chest of silver coins will ensure success.
Food sources for camp Workers:
1) Garden (Camp)
2) Farm - Greenhouse (Camp)
3) Ranch (Camp)
4) Fishing (Camp, Continent, Great Ocean, Everfrost, Node Magagement)
5) Black Shrine - Fighting in the Arena (Land of The Morning Light)
6) Cooking (Camp)
7) Secret Cooking (Camp)
TOP SECRET! |
Cooking |
Energy Yield / * Food |
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Garden & Cooking |
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Workers in the Camp Secretly Cooking an Energy-dense barley drink - Black Beer |
Black Beer |
Drinking Black Beer: 1 min | 8 Food (8 x 9 x 4 x 60 x 24) 1 day | 414,720 Food |
Barley Seed |
Who would eat barley? 👻 | |||
Fishing (Everfrost) |
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Raw Fish |
1,000 Food |
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Crystal Smelt |
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Farm (Greenhouse) & Cooking |
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Red Bean Sirutteok |
30,000 Food |
Rice Seed | Rice | |||
Black Shrine (Fighting) & Cooking |
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Red Bean |
* 1 Food = Survival unit in BDM
The advice for real money is Not Very Good.
But without Camp Manager and Life Plus, none of the above can be fully managed.
On the other hand "Time is Money" and you save real time = real money when you purchase..."?" (no doubt you'll figure it out on your own)
So you will "probably" make money on it in the end.
Have a great rest of the year
JAACO