# 1
Playing a gladiator is really fun having to use shield charge to stun plus take down or charging thrust to spinning sword slash. Their shield and evades are really good too on normal arena. But then I play against classes that those abilities don't work on. I don't know if its speed hack but it just seems that gladiators are always at a 50% or lower versus other classes. Where as other classes have a 90% win chance. Everyone already knows that archmage is broken. I personally refuse to play against them in normal arena. Hashashin is the same way because of the 2 abilities they have when they jump. My charging thrust nor my shield charge work against those abilities. They wait until I charging thrust after them then use that ability and drop me on the ground attack, attack then run away. Or they come after me I have to evade, evade, then I shield charge but they use one of those abilities that my stun has has no effect. Void knight win chance is 90% also with ther dark cloud form. There is literally no interaction with them. They surprise attack you, roll back if you got knocked down then they attack. If you didn't get knocked down they cloud form away. And do the same thing making you waste evades if they are bluffing. They can circle around you if they want and just frustrate you. And last but not least is paladins their win %chance is like 70%. Their mobility is really good. Thier attacks are fast. Their shield works well in blocking attacks. Their shield charge over powers gladiators shield charge and knocks us down. My charging thrust has little effect because of there evade and shield chase followed by my shield charge and met with theirs. Their chances of winning are better because they have faster and better attacks and mobility. Where as gladiators will run out of evades. Please take a look at the match ups
2020-09-27 14:29