# 1
As You can see in the trheads people are disgusted by You new PVP sistem favouring whales Ppl.
There is a reason For that , in PVP You want to show your skill at it, not be killed in 2 shots. What are You winimg whit that ? That people Will leave PVP and Will leave the Game whit the time. And that is a fact You may know Many others rpg have been abondoned by new fair games.. this Game is good i know that but is just time to another Game comes and take tour people...
So in a global wieb , You see:
PVP un opens: favouring high cp players, that could ir not be p2w .
PVP 1v1: same that before.
PVP 3v3: same that before.
PVP GvG: favouring cp over numbers.
So thats Will frustated You and make You leave the Game , ikr there is a good content in the Game but Even to do the final quest SIDE story You need at least 4800 cp and You won't get that easier, and people get bored by grind and grind to up 10-20 cp pero 2 ir 3 days. A Game must be hard to complete but not imposible like this .
The rng sistem just suck. Even if You hey lucky , a p2w player can be better. Even if You get all red For that casuality a p2w guy Even whit Orange amor Will be closet yo You...
So there is the idea to balance PVP at least in small scales like 1v1 / 3v3 and could be done at GvG too.
All clases must be balance to each other whit stat caps.
example: Ranger get Life cap to 7.5k while melee clases cap ir to 8/8.5k.
Another example: glad get dmg cap to 2k while Ranger shoud get 2.3k.
And well thats the idea For PVP sistem all clases must be cap in all the stat setings .
PA/PD/PS , Crit, crit dmg, mov speed, attk speed, exepting bonus dmg from laberve ahib, aal etc.
if every clases get a cap in stats there Will be a good balance un PVP favouring ir You are skilled or not .
what You think abaut it, i have see this sistem before in old MMORPG games.
2020-04-08 12:51